Army Of Heroes HANDY GAMES
Posted: 10-15-2007, 03:02 PM
Member
Join Date: Nov 2006
Location: lahore
Posts: 287
Join Date: Nov 2006
Location: lahore
Posts: 287
The time is unmissable as a giant egg timer in the upper right, but what is missable sometimes is the pathways. The graphics are nice and bright and thankfully the races are colour coded for easy reference. Humans are blue, Elves and Yellow (eh??) and Orcs are Green. What's not so easy is how the pathway will switch and as soon as the time starts, you have to take stock of the situation. Once you get the idea, you can begin to let traffic build up as you direct people this way or that. But leave it too long and you won't have enough people for the battle.
For you see, the battle is just a piece of animation of which you have no control over. Get enough people and you will win, miss by even 1 or 2 and you will lose. It's as simple as that. Well, it's not as simple as that as the levels can get quite tricky. It's ok to let a few of the wrong people make it to the portals in the early levels as although they increase the number of people required, you can get away with it. Later on, you have to be fairly quick and fairly precise and this means getting the pathways correct from the start.
Last edited by mbby2k : 10-15-2007 at 03:11 PM.




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